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Games and Literature

Book cover © Wallstein

Book cover © Wallstein

Dîlan Canan Çakir, Anna Kinder, Sebastian Möring (Eds.) – 2026

Games and Literature untersucht die Schnittstellen von Literaturwissenschaft und digitalen Spielen. Literaturwissenschaftler/-innen, Spieleforscher/-innen und Vertreter/-innen sammelnder Einrichtungen beleuchten Games u. a. als narrative Medien (Storytelling), kulturelle Artefakte und Objekte wissenschaftlicher Bewahrung und Archivierung.

Games and Literature explores the intersections of literary studies and digital games. This volume examines how games function as narrative media, cultural artefacts, and objects of scholarly preservation. With perspectives from literary scholars, archivists, and game researchers, it highlights the evolving status of games within academia and cultural memory. Emphasising interdisciplinary approaches, the book addresses storytelling, archiving practices, and game analysis, contributing to ongoing debates on how cultural artefacts evolve through digital media.

Title
Games and Literature
Author
Dîlan Canan Çakir, Anna Kinder, Sebastian Möring (Eds.)
Publisher
Wallstein
Location
Göttingen
Keywords
Edited Volume; RA 5: Building Digital Communities
Date
2026-07-22
Appeared in
DLAschriften / DLAwritings [Publication series] | 23
Language
eng
Type
Text
Coverage
This publication is the result of work carried out in Research Area 5: Building Digital Communities.

How to cite:

Dîlan Canan Çakir, Anna Kinder, and Sebastian Möring, eds. Games and Literature. DLAschriften / DLAwritings 23. Göttingen: Wallstein, 2026. https://doi.org/10.46500/83536017.